__ DR-KNOW __
The INFORMATION MATRIX (ed.2023)
[[ MOTIVATION ]]
INFORMATION MATRIX INPUT : OUTPUT <--> goal / desire : need / want
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[[ HISTORY ]] [ current ] * FUTURE *
<<< = = = = ================================== = = = = = = = >>>
infrastructure
< >------- technology fire / ENERGY ------- entertainment *
| | SEX
** WATER ** | TRANSPORTATION SEX
FOOD clothing/shelter *** [_security_] *** < connection > SEX
| [comfort * status] communication: XXX
|===== < > =============================================================
| [_security_] | CRIME WAR
|===========================|============================================
|===========================|============================================
||-------------------------|| technology : industry
|| S C I E N C E || [[ math ]] ENGINEERING
||------------------------ ||
| HEALTH_physical/mental | MEDICINE * vet.med. PSYCHOLOGY
|===========================|============================================
| LAW | GOVERNMENT policy : politics
| ECONOMICS | BUSINESS wealth [commerce]
| URBAN social science | EDUCATION [welfare]
| PHILOSOPHY | RELIGION ocCULT
|===========================|============================================
**|** RECREATION | [[ sport ]] ENTERTAINMENT *
| ART | architecture F A S H I O N /
|===========================| beauty
| ** R E F E R E N C E **
* language * ----------------------------------------------------
** NOTE : INDUSTRY is the embodiment of TECHNOLOGY & ENGINEERING
-------------------------------------------- ##############
Agriculture Aquaculture Horticulture
Drilling Mining resource (extraction)
engineering construction inspection
MANUFACTURE wholesale retail
... ...
CONSUMER PRODUCTS SERVICES state-of-the-art ** TECHNOLOGY
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[ INPUT ] [ PROCESS ] [ OUTPUT ]
INPUT (information) : THINK (about it) : ACT
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0. }- childhood programming
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1. [[ MIND - BODY - SOUL ]] ----- basic needs : self actualization
perceptiveness : confidence [ STATUS ] ----|
2. face + body : brain + heart > PERSONALITY | |
(hair & eyes) ----------------------------> attractiveness --|-- SEX
------------ (mental) ^ | appeal
originality / sensuality / flexibility ** style & charm --|
----> spirituality
[READ]-[LISTEN]-[WATCH]
----------------------------
3. input / restore : upgrade ** EXPERT
4. OCCUPATION : HOBBY : INTEREST : CURIOSITY : random choice
5. educate / teach / communicate
6. CREATE : INNOVATE _ disprove
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The Information Matrix is the starting point for finding and connecting
* * A N Y * * piece of information ever created.
---- * * * * ---------------------------------------
(c) 2023 DR-KNOW
IQ-2k Information Services
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